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Xak II: The Rising of the Red Moon : ウィキペディア英語版 | Xak II: Rising of the Redmoon
''Xak II: Rising of the Redmoon'' is a fantasy role-playing video game developed and published by the Japanese software developer MicroCabin. It is a direct sequel to ''Xak: The Art of Visual Stage'' (Xak I). The game was released in Japan only, but due to an MSX scene that arose in Europe (predominately in the Netherlands region) some of the MSX versions of Xak received fan translations. An enhanced remake was later released for the NEC PC-Engine, together with the first game in the series Xak as Xak I & II by Telenet Japan's development team Riot. ==Setting== ''Xak II'', being a direct sequel to the first game in the series, it features the same high fantasy setting as Xak. The gods' division of the world into ''Xak'', the world of men, ''Oceanity'', the world faeries, and ''Xexis'', the world of demons, as referenced in Xak, is depicted in this game's introduction. In this adventure, the main hero of the Xak series, Latok Kart is exploring a vast region situated around a single central village of Banuwa.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Xak II: Rising of the Redmoon」の詳細全文を読む
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